package assets
import (
"embed"
"html/template"
"io"
"io/fs"
"io/ioutil"
"log"
"os"
)
type assetsfs struct {
embedded *embed.FS
templates map[string]*template.Template
}
var FS assetsfs
func (afs assetsfs) Open(name string) (fs.File, error) {
if afs.embedded != nil {
return afs.embedded.Open(name)
}
return os.DirFS("src/assets").Open(name)
}
func Template(path string) *template.Template {
var tmpl *template.Template
tmpl, found := FS.templates[path]
if !found {
tmpl = template.Must(template.New(path).Delims("{%", "%}").Funcs(template.FuncMap{
"inline": func(svg string) template.HTML {
svgfile, err := FS.Open("graphicarts/" + svg)
// should never happen
if err != nil {
log.Fatal(err)
}
defer svgfile.Close()
content, err := ioutil.ReadAll(svgfile)
// should never happen
if err != nil {
log.Fatal(err)
}
return template.HTML(content)
},
}).ParseFS(FS, path))
if FS.embedded != nil {
FS.templates[path] = tmpl
}
}
return tmpl
}
func Render(path string, writer io.Writer, data interface{}) {
tmpl := Template(path)
tmpl.Execute(writer, data)
}
func init() {
FS.templates = make(map[string]*template.Template)
}