mirror of
https://github.com/nkanaev/yarr.git
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update x dependencies
This commit is contained in:
146
vendor/golang.org/x/net/html/escape.go
generated
vendored
146
vendor/golang.org/x/net/html/escape.go
generated
vendored
@@ -6,6 +6,7 @@ package html
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import (
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"bytes"
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"slices"
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"strings"
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"unicode/utf8"
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)
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@@ -50,25 +51,24 @@ var replacementTable = [...]rune{
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// 0x0D->'\u000D' is a no-op.
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}
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// unescapeEntity reads an entity like "<" from b[src:] and writes the
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// corresponding "<" to b[dst:], returning the incremented dst and src cursors.
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// Precondition: b[src] == '&' && dst <= src.
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// attribute should be true if parsing an attribute value.
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func unescapeEntity(b []byte, dst, src int, attribute bool) (dst1, src1 int) {
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// unescapeEntity attempts to consume a character reference from s[src:],
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// returning the rune, potential second rune, and number of bytes consumed
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// (which indicates the length of the character reference). It is assumed that
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// the first byte of s is '&'. attribute should be true if parsing an attribute
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// value.
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func unescapeEntity(s []byte, attribute bool) (rune, rune, int) {
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// https://html.spec.whatwg.org/multipage/syntax.html#consume-a-character-reference
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// i starts at 1 because we already know that s[0] == '&'.
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i, s := 1, b[src:]
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i := 1
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if len(s) <= 1 {
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b[dst] = b[src]
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return dst + 1, src + 1
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return '&', 0, 1
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}
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if s[i] == '#' {
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if len(s) <= 3 { // We need to have at least "&#.".
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b[dst] = b[src]
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return dst + 1, src + 1
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if len(s) <= 2 { // We need to have at least "&#".
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return '&', 0, 1
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}
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i++
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c := s[i]
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@@ -78,34 +78,43 @@ func unescapeEntity(b []byte, dst, src int, attribute bool) (dst1, src1 int) {
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i++
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}
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i0 := i
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x := '\x00'
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for i < len(s) {
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c = s[i]
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i++
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var d rune
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var mult rune
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if hex {
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mult = 16
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if '0' <= c && c <= '9' {
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x = 16*x + rune(c) - '0'
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continue
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d = rune(c) - '0'
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} else if 'a' <= c && c <= 'f' {
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x = 16*x + rune(c) - 'a' + 10
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continue
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d = rune(c) - 'a' + 10
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} else if 'A' <= c && c <= 'F' {
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x = 16*x + rune(c) - 'A' + 10
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continue
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d = rune(c) - 'A' + 10
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} else {
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break
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}
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} else {
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mult = 10
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if '0' <= c && c <= '9' {
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d = rune(c) - '0'
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} else {
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break
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}
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} else if '0' <= c && c <= '9' {
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x = 10*x + rune(c) - '0'
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continue
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}
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if c != ';' {
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i--
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if x <= 0x10FFFF {
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x = mult*x + d
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}
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break
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i++
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}
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if i <= 3 { // No characters matched.
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b[dst] = b[src]
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return dst + 1, src + 1
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if i == i0 { // No characters matched.
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return '&', 0, 1
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}
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if i < len(s) && s[i] == ';' {
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i++
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}
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if 0x80 <= x && x <= 0x9F {
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@@ -116,7 +125,7 @@ func unescapeEntity(b []byte, dst, src int, attribute bool) (dst1, src1 int) {
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x = '\uFFFD'
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}
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return dst + utf8.EncodeRune(b[dst:], x), src + i
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return x, 0, i
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}
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// Consume the maximum number of characters possible, with the
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@@ -141,10 +150,9 @@ func unescapeEntity(b []byte, dst, src int, attribute bool) (dst1, src1 int) {
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} else if attribute && entityName[len(entityName)-1] != ';' && len(s) > i && s[i] == '=' {
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// No-op.
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} else if x := entity[entityName]; x != 0 {
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return dst + utf8.EncodeRune(b[dst:], x), src + i
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return x, 0, i
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} else if x := entity2[entityName]; x[0] != 0 {
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dst1 := dst + utf8.EncodeRune(b[dst:], x[0])
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return dst1 + utf8.EncodeRune(b[dst1:], x[1]), src + i
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return x[0], x[1], i
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} else if !attribute {
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maxLen := len(entityName) - 1
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if maxLen > longestEntityWithoutSemicolon {
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@@ -152,35 +160,67 @@ func unescapeEntity(b []byte, dst, src int, attribute bool) (dst1, src1 int) {
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}
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for j := maxLen; j > 1; j-- {
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if x := entity[entityName[:j]]; x != 0 {
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return dst + utf8.EncodeRune(b[dst:], x), src + j + 1
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return x, 0, j + 1
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}
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}
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}
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dst1, src1 = dst+i, src+i
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copy(b[dst:dst1], b[src:src1])
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return dst1, src1
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return '&', 0, 1
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}
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// unescape unescapes b's entities in-place, so that "a<b" becomes "a<b".
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// attribute should be true if parsing an attribute value.
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// unescape unescapes b's entites, so that "a<b" becomes "a<b". It attempts
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// to do so in place, but if the unescaped value is longer than the input it
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// allocates a new slice. attribute should be true if parsing an attribute
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// value.
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func unescape(b []byte, attribute bool) []byte {
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for i, c := range b {
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if c == '&' {
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dst, src := unescapeEntity(b, i, i, attribute)
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for src < len(b) {
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c := b[src]
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if c == '&' {
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dst, src = unescapeEntity(b, dst, src, attribute)
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} else {
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b[dst] = c
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dst, src = dst+1, src+1
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}
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}
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return b[0:dst]
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}
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firstAmp := slices.Index(b, '&')
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if firstAmp == -1 {
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return b
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}
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return b
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out := b[:firstAmp]
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src := firstAmp
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reusingB := true
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for src < len(b) {
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if b[src] != '&' {
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out = append(out, b[src])
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src++
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continue
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}
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r1, r2, entityNameLen := unescapeEntity(b[src:], attribute)
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if entityNameLen == 1 && r1 == '&' {
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// Not an entity
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out = append(out, '&')
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src++
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continue
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}
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// Compute replacement length
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replLen := utf8.RuneLen(r1)
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if r2 != 0 {
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replLen += utf8.RuneLen(r2)
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}
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// If the name of the entity is shorter than the width of the
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// replacement runes then we need to expand the output slice to
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// fit the replacement.
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if replLen > entityNameLen {
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if reusingB {
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out = slices.Clone(out)
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reusingB = false
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}
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out = slices.Grow(out, replLen)
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}
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out = utf8.AppendRune(out, r1)
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if r2 != 0 {
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out = utf8.AppendRune(out, r2)
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}
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src += entityNameLen
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}
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return out
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}
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// lower lower-cases the A-Z bytes in b in-place, so that "aBc" becomes "abc".
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@@ -299,7 +339,7 @@ func escape(w writer, s string) error {
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case '\r':
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esc = " "
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default:
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panic("unrecognized escape character")
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panic("html: unrecognized escape character")
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}
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s = s[i+1:]
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if _, err := w.WriteString(esc); err != nil {
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